Four years have passed since Nall’s Engine drove the Deep Kings back across the Misery, but as they hurl fire from the sky, darker forces plots against the republic.
A new power is rising: a ghost in the light known only as the Bright Lady manifests in visions across the city, and the cult that worship her grasp for power even as the city burns around them.
When Crowfoot’s arcane vault is breached, an object of terrible power is stolen, and Galharrow and his Blackwings must once find out which...