A wild witch hunt. New enemies have arrived. The clock is ticking.
I might have successfully repelled the first attack on my sanctuary, but now I’ve got bigger problems.
I’ll need to grow my bonded circle, develop new skills, and earn additional cards to ensure I can complete the quest that has been given to me and protect my sanctuary.
As long as an unruly goblin army, a furious spider queen, and corrupt Council members don’t cause too many issues along the way, I shouldn’t have any issues t...